"Earning any money on the video game resale market is unheard of for game publishers, and earning up to 70 per cent, which is equivalent to the best margins publishers and developers now receive on today's most popular digital distributions platforms is insane", Fargo said.
The platform will also allow developers and publishers to control the price of their second hand digital games and keep 70 per cent of the resale proceeds. Enter Robot Cache, a new store front that aims to offer some big changes to the scene, allowing players to sell their digital games. It'll be interesting to see if a new PC gaming storefront called Robot Cache can put a dent in that when it launches later this year.
Earning any money on the video game resale market is unheard of for game publishers, and earning up to 70%, which is equivalent to the best margins publishers and developers now receive on today's most popular digital distributions platforms is insane. Allowing creators to keep 95% of new game sales, and 70% on game resales, provides developers, like us at inXile, with a strong financial stream. "This gives us more resources to create new content and new IPs for fans".
The service is founded by InExile Entertainment boss Brian Fargo, and arrives with much talk of cutting-edge technology and ambitious features, not least of which is the fact that it claims to be the first online games storefront to allow players to sell their used games. In the meantime, it's possible to visit the official Robot Cache site to find out more about its cryptocurrency and plans surrounding it. You can also nab yourself some IRON with real money, primarily through a pre-sale of Simple Agreements for Future Tokens (SAFTs) at a minimum of $500,000 and $50,000 in two stages, through mining (the cryptocurrency way, not the pickaxe and stone way), and through competitions. Robot Cache also offering an incentive of additional IRON when community members reach certain milestones which will hopefully make it all worthwhile.
Robot Cache will be creating IRON based on the ERC-20 standard. SAFTs are expected to begin being offered in an Institutional Pre-sale on January 17, 2018, and SAFTs are expected to begin being offered in an Accredited Public Pre-sale on February 15, 2018.
That's how Robot Cache intends to get publishers and developers onboard, but what about consumers, who might already be perfectly satisfied with the likes of GOG and Steam?
Robot Cache will be the first decentralised PC distribution platform utilising blockchain technology. "In addition, it allows for a lower cost of distribution which gives us extra margin to share with gamers for a resale". And with names like Brain Fargo (inXile CEO) and former Atari exec Lee Jacobson behind it, there's certainly a good chance of that happening. Robot Cache's advisory board includes a mix of video game and blockchain experts: Anna Sweet, Nolan Bushnell, Michael Maloney, Chris Keenan, Gordon Einstein, Scott Walker and Keven Baxter. The reader is cautioned not to place undue reliance on forward-looking statements.