Eververse has been stricken with controversy since the time Destiny 2 was released previous year. The huge laundry list of changes coming to Destiny 2 over the next few seasons is one example of that, as it contains many community-requested features.
The Crimson Days revival wasn't exactly a surprise for many players.
First, Barrett drew a distinction between three kinds of ongoing Destiny 2 content. Expansions are premium add-ons that include things like Story, Crucible, Strike and Raid Lair content, as well as gear and even Destinations. Up until now, players could only earn a static amount of these engrams per week before having to pay real money for them. Will we still have to rely on tokens and luck to claim prizes?
If you've been paying attention to what's been going on in the world of video games in the past month or so, you've no doubt heard that Bungie and Destiny 2 have been causing some fan outrage. During this time, players can earn exclusive loot such as a Legendary Emote and Sparrow by completing Nightfall, Raid, and Crimson Days Milestones. Nearly 2 weeks in 2018, Christopher has introduced the community to some of the plans. The biggest difference is that each faction's reward pool will replace last year's accessories with season two armor ornaments. Interestingly, the PC version of Destiny 2 will also get text chat in the Tower hub at this time.
First up, the in-game microtransaction store known as Eververse is here to stay. And Bungie is finally reigning in some changes widely perceived as evidence of corporate greed. This is the bit that's really interesting, because Barrett said Bungie recognises that "the scales are tipped too far towards Tess at the moment" in Destiny 2.
We're shifting the balance of new content in favor of activity rewards over Bright Engrams. Barrett says Bungie is continuing to experiment with potential XP changes, fully cognizant that people are still fired up about the leveling controversy that exploded in December.
A full road map followed, starting with an update on January 30 to include Masterwork Armor.
Raid rewards will also be improved before the end of the month, with a Raid item dropping after each major encounter and an expanded array of items available for purchase through the Raid vendor. And that's just the start. He kicked off the dev update by tackling one of the most controversial elements of the game - the Eververse.
The blog post also goes into additional details regarding changes to XP rates, private matches and upcoming plans ahead of the rumoured Gods of Mars expansion.
For more information on the future of Destiny 2, check out Christopher Barrett's full Development Update over on Bungie.net and/or read the latest "This Week At Bungie" from community team.