Ingress is the company's first game designed for players to rove the real world looking for points of interest on a map while engaging them in AR-defined "portals" at monuments or landmarks in what is essentially a war to claim territory.
Prime will also have a new look and, unlike the current iteration, a character-driven storyline in version 2.0. Graphics-wise, Ingress Prime will be much more appealing to players than the original version, but it will also be more user-friendly.
The launch of Ingress Prime in 2018 will kick off a big new story arc, beginning a brand new narrative for agents worldwide. "Ingress is the foundation of our real-world gaming platform and showcases our ability to create in-game and live experiences that can be a force for positive change in communities worldwide". "We took people and some of our attention off of Ingress after the Pokémon Go launch, just because that game was going so strong that we had to beef up all aspects of it", he said. The new launch will reset the Ingress' game board, though returning players will retain all of their progression.
Ingress Prime will be available on iOS and Android devices.
According to Niantic CEO John Hanke, Pokemon Go stole focus away from Ingress once the game went big; now that time has passed, the team is now ready to reward players of the Ingress community by offering "a modern, attractive version of the game".
A sequel to Ingress was announced at a Niantic-held fan gathering in San Francisco celebrating the game's fifth year.
Ingress was released all the way back in 2012 when Niantic was operating under Google's leadership as a subsidiary, and while Pokémon Go would later go on to adopt numerous same game mechanics that it introduced, Ingress's darker sci-fi theme of tapping into futuristic technology to possibly contact aliens is very different from the bright and colorful world of its successor.