Nearly all content in Star Wars: Battlefront 2 can be unlocked without paying but the level of time investment required is quite high and this has angered the Star Wars fan base on Reddit and other social media sites. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign. Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space.
Clearly, for a large part of the gaming community, that hasn't been enough.
Reddit user HotterPotato has calculated just how long it would take users to grind to get just one character. You can swipe your credit card for crates and just save up every single credit to unlock heroes. In older games, if you played for a certain amount of time or hit certain achievements in the game, more powerful characters would unlock. The post from the Battlefront II developers has been met with, if possible, even more hate and disdain than the progression problem itself.
While as fictional as it could be, the trailer certainly does well in conveying the Star Wars atmosphere.
Basically speaking, you could be in line to earn practically anything in a Loot Crate, hence the name.
By comparison, the second most downvoted comment on the platform now stands at a negative of 24,333 downvotes - more than 10 times less than EA's post.
In another post, EA stated that it chose the cost (for unlocking Heroes) based on the data it received from the Open Beta phase. The California-based game publisher responded to fans over the weekend, and the response sparked more outrage.
It doesn't get much nicer if you scroll down the page.
This is all the complete information we have right now on Star Wars Battlefront 2 Loot Crates, but make sure to check back on this guide in the future, as we'll be adding any information whenever EA makes any changes to the Loot Crates.
Your continous [sic] feedback as you play the game is absolutely invaluable and I encourage you to keep sending it our way.
Even if that is the case, the timing of his tweet was incredibly unfortunate. And that's after spending $60 or more on the game itself.
The official response defended the game's progression milestones as "challenges that are compelling, rewarding, and of course attainable" and said the company wanted to "provide players with a sense of pride and accomplishment".