The company got off to a slightly rocky start with Titanfall, but it really picked it up when Titanfall 2 rolled around, despite being undercut by some corporate tomfoolery. It is also noted by Respawn CEO Vince Zampella that even though Respawn is now officially part of EA, he will still remain in charge and no changing of staff would take place.
Respawn and EA have multiple projects now in development, including a new Titanfall title, a game in the Star Wars universe, and a VR gaming experience. Now the publisher has just announced it will be acquiring Respawn Entertainment, the developers of the highly successful Titanfall franchise, for over $450 million.
A lot of the money will be paid out in a handful of deals worth over $100 million across stocks, cash, and performance considerations.
This news hasn't gone down well with gamers for very obvious reasons.
It hasn't even been a full month since Electronic Arts shut down Dead Space developer Visceral Games.
While the deal for Respawn seems cut and dry, Kotaku is reporting that there were rumors that Respawn will be producing Titanfall 3 under EA's publishing label.
"EA will provide us with more resources, access to new technologies, and expertise that we can tap into to that will help us make better games, and Respawn will retain the same creative freedom and culture we've always had", he added.
Historically, tying bonuses to Metacritic scores has not turned out so well for some development studios in the past. "We intend to deliver to our fans everything and more than we did in the past". Still, this didn't stop EA purchasing Respawn Entertainment, the studio behind the game, with the express purposes of putting them to work on a property everyone knows - namely, Star Wars. However, those two games were not the only entries in the series.
"EA has been a great partner over the years with "Titanfall" and 'Titanfall 2, ' and we're excited to combine our strengths", Zampella said in a prepared statement.